AI Insights · Timothy · June 2024
Top 5 Fish Games on iOS in Norway Q2 2024
Explore the performance of the top 5 fish-themed games on iOS in Norway during Q2 2024, including trends in downloads, revenue, and active users.
During the second quarter of 2024, the top 5 fish-themed games on iOS in Norway demonstrated varied performance in terms of downloads, revenue, and active users. Here's a detailed look at the trends for each app based on Sensor Tower data.
Fishdom saw a significant increase in both revenue and downloads throughout the quarter. Revenue started at approximately $21K in the first week of April and peaked at around $31K by mid-June. Downloads also showed a remarkable rise, beginning with 989 in early April and climbing to 3K by the end of June. Weekly active users fluctuated but ended the quarter on a high note, increasing from 9.9K to 10.8K.
Fishdom Solitaire experienced steady revenue with minor fluctuations, peaking at $1.7K in mid-May. The app's downloads remained low, averaging single digits per week, while weekly active users remained relatively stable around 2K, with a slight dip in early June before recovering towards the end of the quarter.
Hungry Shark Evolution had a modest revenue performance, peaking at $732 in the week of June 10. Downloads were steady, ranging from 135 to 332 per week, with a notable peak of 320 in mid-June. Weekly active users also showed a steady increase, concluding the quarter at 2.6K.
Hungry Shark World saw fluctuating revenue, starting at $341 in early April and peaking at $343 in mid-June. Downloads varied from 107 to 310 weekly, with the highest number recorded in mid-June. The app's weekly active users initially decreased but later rebounded, reaching 3.1K by mid-June before settling at 2.7K at the end of the quarter.
Aquarium Land - Fishbowl World had a relatively stable revenue throughout Q2, with weekly figures hovering around $120 and peaking at $161 in late June. Downloads showed a consistent pattern, ranging from 163 to 341 per week. Weekly active users maintained a steady count, ending the quarter at 2.6K, slightly up from 2.7K at the beginning.
For more detailed insights and data, visit Sensor Tower.